Super Lunch-Out 2 Turbo
- Improved Animations!
- Juicier Sprites!
- 2-Player Split Screen Action!
Following the events of 2016's genre-defining "Ryan Ward's Lunch-Out!!", this sequel doubles down on the "Nutritional Food Action" formula in a competition against a mysterious new challenger!
Play against a friend in/solve minor disputes with this 2-player game from joseph3000!
My 2nd game ever; I learned quite a bit from the first and had to get really creative with cramming all the ideas I had into this one! I am proud to say I successfully did all I set out to do, and I hope you enjoy it!
I should have mentioned: I designed this game with the idea of someday making an arcade cabinet in mind. So, when it says "Press Any Button", any button = Up, Down, E, or D, because these are the only buttons that were going to be on the cabinet!
Update 12/31/17: I made "Any Button" actually work with any button. I also made it so that holding a button down no longer causes rapid fire/mistaken inputs (and freed up some tokens to do so). Finally, I added some time bubble animation to the intro, as well as a screen flash/sound effect.
Update 01/01/17: Added flying debris to the intro movie, something I had always envisioned but only today sat down to try and figure out. I like the results! And I think this is the final version of the game now. Thank you!
Update 01/05/17: Adjusted timing of debris more to my liking. Also moved the title screen logo down more. It was so high up before and I don't know what I was thinking (I'm done for real this time).