👻 Mildew's Manor
Well after several hours later, I have managed to take "Mildew's Haunted House" and turn it into "Mildew's Manor."
In addition I have fixed the high-score saving by using CARTDATA() instead of CSTORE().
It is still of concern to me that current PICO-8 is limited now to 256-bytes whereas earlier versions allowed you to have up to 8192 using CSTORE().
A discussion for this can be found HERE:
If you want to see animated screen shots and additional instructions for this game, there are 2 links:
To see Haunted House initial animation cart (which is not used now), go HERE:
If you have any questions about this game, feel free to let me know.
Now that I've finished all the tedious stuff and lab work, I can get to work on what I want to.
A good old-fashioned turn-based monster hunt game ! :D