Dragondell, a cute stealth adventure game. Code and art are by me, music and sound design are by Gruber -- grubermusic.com. The main page for this game is now on its itch.io page -- feel free to continue leaving comments here as well, but I may be slower to see them, and the version here may lag behind that version if I make further updates.
Note: There's a brief flashing effect when you go through the portal. You can disable it in the pause menu.
GOALS AND CONTROLS
- Collect loot by bringing keys to chests
- Befriend royals with O (z), then return them to the castle of the proper color (match robes to flags and lead them all the way to the door)
- Don't get spotted by knights; you can breathe fire at them by holding X (x), but it takes a couple seconds
- Once all the royals are returned, use the portal to end the game