I really appreciate all of the feedback you guys have given me.
- Use bombs to destroy inactive beacons
- A beacon that is currently being used as a checkpoint cannot be destroyed. To destroy the last beacon, you'll need to use the checkpoint inside the ship's cockpit, which will deactivate all beacons.
- The "double jump" for the game is actually just an upwards attack (with a power up). It can be used in conjunction with the roll to clear pretty good sized gaps.
- Once you get the dodge-roll, you can use it to overcome some fall damage if you roll as soon as you hit the ground (parkour!)
Hope you like it! Any and all feedback is always welcome.